VR sensory room research
As VR technology becomes more known to allied health professionals we can expect to see more research like this: Evaluating a virtual reality sensory room for adults with disabilities.
All things accessible about AR/VR/XR/mixed realities and more.
As VR technology becomes more known to allied health professionals we can expect to see more research like this: Evaluating a virtual reality sensory room for adults with disabilities.
One of the growth industries in the VR space is in training particularly in industries where there can be considerable risk. Whilst I have come across examples of VR’s training use in the military...
There are many potential applications of VR in healthcare. This article provides a basic overview of its potential: VR in Healthcare: Treating Patients in Virtual and Real Worlds.
When I started exploring the possibilities of VR one of my primary focuses, being an Occupational Therapist, was how it could be integrated into rehabilitation. This article explores the possibilities: Efficacy of VR in...
Here’s an interesting concept on the management of anxiety and phobias: Virtual labradors could help researchers tackle dog bites.
One of the great aspects of VR is the ability to create and adapt virtual environments. Given this level of control, depending on the platform the world is built of course, it’s no wonder...
So VR can illicit the same emotive response as psychedelics? VR is as good as psychedelics.
I’ve seen this circulating around social media for some time. Am curious how effective this approach is against more traditional modalities: Reshaping healthcare.
One of the last stumbling blocks with the of XR is the integration of touch. Currently the development of haptics is still an emerging field. Should we be considering a different approach to achieve...
The use of XR in mental health has been one of the most significant and probably easiest to implement in comparison with XR gaming: VR game changer.