Tagged: experience

traffic cones

Avoiding obstacles through the use of AR

This is first of augmentative reality (AR) research I have come across that attempts to address how AR can assist with obstacle avoidance: Augmented reality obstacle avoidance – Dylan Fox. In the video Dylan...

man paddling while wearing virtual reality glasses

VR as a treatment modality

Many, many moons ago when I started studying Occupational Therapy I dreamt of how virtual reality (VR) could be used as a rehabilitation medium. Looks like that dream has become for some commercial entities including in ICU settings.

hand over blinds on window

VR sensory room research

As VR technology becomes more known to allied health professionals we can expect to see more research like this: Evaluating a virtual reality sensory room for adults with disabilities.

inside the meat products production line

VR and abattoirs?

One of the growth industries in the VR space is in training particularly in industries where there can be considerable risk. Whilst I have come across examples of VR’s training use in the military...

man wearing virtual reality goggles

Feel the sound in Virtual Reality?

What is “physical audio” in the context of auditory feedback? How does this add to the personal experience of VR? Reading this article I think they are referring more to how they can convert...

a clownfish on sea anemone

Multisensory XR experiences

Whilst the set up looks cumbersome (full body suit anyone?) this would be a very interesting experience to experience. Can’t justify the travel to Portland though: bit far from the west coast of Australia....

top view photo of people near wooden table

Human Relations interest in VR

Whilst VR still remains in the realm of gaming and training environments it’s social interaction possibilities is being noted by those in workplace Human Relations. Could your next work social event take a different...

person s hand in shallow photo

Hand based interactions

One aspect of immersive environments that always sits uncomfortably with me is the hand controllers needed. These can potentially take some time to learn how to interact with but once mastered really open things...