Category: Wearables

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Going beyond the mainstream video conferencing experience: Exploring the accessibility of virtual reality based therapeutic interventions

Going beyond the mainstream video conferencing experience: exploring the accessibility of virtual reality based therapeutic interventions. Introduction The global pandemic in 2020 resulted in many businesses having to adapt their practices: Occupational Therapists included....

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Control your games…with your mind

A number of companies are researching ways of utilising human generated electrical activity to control devices and basic computer interfaces. Whilst Elon Musk continues down the line of neural implants to achieve the same...