VR therapy and PTSD
One of the great aspects of VR is the ability to create and adapt virtual environments. Given this level of control, depending on the platform the world is built of course, it’s no wonder...
All things accessible about AR/VR/XR/mixed realities and more.
One of the great aspects of VR is the ability to create and adapt virtual environments. Given this level of control, depending on the platform the world is built of course, it’s no wonder...
Making an XR workspace inclusive from the start is what every organisation should be thinking: inclusivity is not an after-thought. The Value of Inclusively Designed XR Workplace Tools – XR Access
There’s been a lot of discussion around the uptake of augmentative and virtual reality particularly in the use of wearables. I’ve tried a number of headsets and am yet to find one that I...
I wonder how effective these haptic gloves are in training? Microsoft have been working on a haptic cane controller to emulate use of a white cane to detect obstacles in VR environment. Could this...
So VR can illicit the same emotive response as psychedelics? VR is as good as psychedelics.
The accessibility of wearable solutions can make the difference for an individual’s immersive experience. Most wearables to date are, quite frankly, bulky and require significant fine and gross motor skills to don / doff....
I’ve long predicted the days of relying on a smartphone for AR experiences were numbered. Can we now start counting the days? Wearable AR contacts.
I’ve seen this circulating around social media for some time. Am curious how effective this approach is against more traditional modalities: Reshaping healthcare.
One of the last stumbling blocks with the of XR is the integration of touch. Currently the development of haptics is still an emerging field. Should we be considering a different approach to achieve...
The use of XR in mental health has been one of the most significant and probably easiest to implement in comparison with XR gaming: VR game changer.