Time for a different type of AR lens?
Time to rethink what makes a traditional augmentative reality lens?
All things accessible about AR/VR/XR/mixed realities and more.
Time to rethink what makes a traditional augmentative reality lens?
A number of companies are researching ways of utilising human generated electrical activity to control devices and basic computer interfaces. Whilst Elon Musk continues down the line of neural implants to achieve the same...
One of the often unconsidered aspect of VR game development is how a user can interact if they have limited neck mobility due to illness, injury or disability. Whilst Meta have addressed this in...
This is first of augmentative reality (AR) research I have come across that attempts to address how AR can assist with obstacle avoidance: Augmented reality obstacle avoidance – Dylan Fox. In the video Dylan...
As VR technology becomes more known to allied health professionals we can expect to see more research like this: Evaluating a virtual reality sensory room for adults with disabilities.
This is my personal blog where I reflect on the developments in augmented and virtual worlds especially in relation to their accessibility and potential use. All views expressed are my own. To learn more...