Intrigued with this article that purports that computer-generated imagery (pure VR) has been shown to be superior to actual video (assuming 360 degree) in reducing anxiety. Video and Virtual Reality Show Promise for Those...
Before we all launch into the “Metaverse” being the next evolution of the internet let’s be realistic. Firstly everyone has their own definition of what the Metaverse is or will purport to be. What...
There are some many events exploring XR I would love to attend but being based in Australia am limited in what I can attend physically. Enter the virtual event. I’m a regular virtual attendee...
There are lots of approaches to how we interact in XR spaces but are we ready to get rid of the physical keyboard? Whilst all of these approaches in this post are interesting not...
Virtual reality is very much a visual medium. So how useful is to people with a vision impairment? Here’s a link to Aaron Gluck’s presentation to the @A11yVR Meetup group hosted by @EqualEntry: VR...
We have W3C standards being drafted to give developers guidance on making accessible XR experiences. But before that should we not think more broadly about a blueprint itself on what an inclusive experience would...
This is my personal blog where I reflect on the developments in augmented and virtual worlds especially in relation to their accessibility and potential use. All views expressed are my own. To learn more...