“Go small…or stay home?”
Go small….or stay home? Intriguing what the opportunities about with small, rather than large, language models when it comes to AI.
All things accessible about AR/VR/XR/mixed realities and more.
Go small….or stay home? Intriguing what the opportunities about with small, rather than large, language models when it comes to AI.
AR, A-ha and wearables.
I’ve no doubt 2025 is going to be interesting in the area of AI and accessibility.
Going beyond the mainstream video conferencing experience: exploring the accessibility of virtual reality based therapeutic interventions. Introduction The global pandemic in 2020 resulted in many businesses having to adapt their practices: Occupational Therapists included....
Like many I was disappointed to hear about Mozilla Hubs being shutdown on May 31, 2024. As someone with a long term interest in the accessibility and possibilities of virtual reality (VR) platforms I...
There’s a lot to digest from the recent Consumer Electronic Show 2024 and just as well I’m currently on leave to try and, pardon the pun, consume it all. For now I’m focusing on...
One negative aspect of virtual meetings I’ve experienced over the past three years is the lack of physical presence i.e. being around others. There are so many aspects of a physical meeting that cannot...
There’s another entry into the XR space via another major player. What impact will it make?
Now this is getting interesting: another AR glasses product has been launched into the AR “lightweight” category: AR post report on the launch of the Rokid Max. Now I say “lightweight” not so much...
One of the often unconsidered aspect of VR game development is how a user can interact if they have limited neck mobility due to illness, injury or disability. Whilst Meta have addressed this in...
This is first of augmentative reality (AR) research I have come across that attempts to address how AR can assist with obstacle avoidance: Augmented reality obstacle avoidance – Dylan Fox. In the video Dylan...